With this tool user can deform selected edges of Editable Poly objects. This will give your model a more natural look with raw edges. For example: wooden or concrete pillars or walls, pieces of clay or ice, rude metal etc.
For more additional Info visit link below: http://www.scriptspot.com/3ds-max/scripts/deformed-edges _______________________________________________________________________________________________________________
Remember... the problem with kleptomaniacs is that they always take things literally!