With this tool user can deform selected edges of Editable Poly objects. This will give your model a more natural look with raw edges. For example: wooden or concrete pillars or walls, pieces of clay or ice, rude metal etc.
For more additional Info visit link below: http://www.scriptspot.com/3ds-max/scripts/deformed-edges _______________________________________________________________________________________________________________
Remember... When something is ‘new and improved!’ which is it? If it’s new, then there has never been anything before it. If it’s an improvement, then there must have been something before it.