These are a compilation of images that have their Diffuse, Specular, Normal, Bump, Height etc all together.
Map Legend:
_d = Diffuse map _s = Specular map _g = Gloss map _n = Normal Map _nY+ = Normal Map with y+ _t = Transparency Map _h = Height Map _e = Emissive Map _p = Only on Decal images, this is the preview image of what the decal looks like on a transparent background. _r = Reflection Mask, to be used if your scene has a cube-map, or other reflective objects or properties.