Matte Painting and Viewport Canvas.vtm
by Louis Marcoux of Autodesk
This last video covers a typical matte painting workflow with a simple example. Matte painting is the art of producing believable backgrounds for film and games. Here, we'll see how high resolution geometry can be projected onto lower resolution proxies and then tweaked using the Viewport Canvas. Our goal is to deliver the final matte paintings on optimized rendering scenes while maintaining good perspectives.